units: 16
This data as json
| rowid | portrait | name | town | level | attack | defense | min_dmg | max_dmg | hp | speed | growth | ai_value | gold | resource | special | icon |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 16 | Beholder | Dungeon | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 7 | 336 | 250 | Ranged (12 shots), No melee penalty |
Final damage dealt by a creature stack in combat:
DMGf = DMGb ร (1 + I1 + I2 + I3 + I4 + I5) ร (1 โ R1) ร (1 โ R2 โ R3) ร (1 โ R4) ร (1 โ R5) ร (1 โ R6) ร (1 โ R7) ร (1 โ R8) [ร L1 in HotA]
Source: heroes.thelazy.net โ Damage ยท AI/Fight Value
This data as json
| rowid | portrait | name | town | level | attack | defense | min_dmg | max_dmg | hp | speed | growth | ai_value | gold | resource | special | icon |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 16 | Beholder | Dungeon | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 7 | 336 | 250 | Ranged (12 shots), No melee penalty |